Ggg
Neurons are a lot like toilets.
People use them but don’t talk about them. They are usually hidden from view. And you have to wait for them to refill.
After a flush, it can take 3 or 4 minutes until the apparatus is ready for regular use. Neurons are a lot faster but the process is similar. It only takes a neuron 3ms to recover, as it resets its ion channels and finds its resting potential.
Neurons are like living batteries that automatically recharge. It’s a complicated and fascinating process.
Ggg
Notes
- Neurons are electrical
- Communication within a neuron
- Membrane potential
- inside vs. outside
- Two Basic Principles
- 1. Resting Potential
- 2. Action Potential
- 1. Resting Potential
- Semi-Permeable Membrane
- Positive ions outside
- Negative inside
- – 70 mvolts
- Chloride stuck inside (negative)
- Ion gates are specific
- Sodium gates
- Potassium gates
- Calcium gates
- Flow for 2 reasons
- 1. Passive Transport
- From more to less concentrated
- Passive transport (no energy)
- 2. Active Transport
- Primary active transport
- Use chemical like ATP
- Use fuel = glucose
- Sodium Pump
- Secondary active transport
- Use electrochemical gradient
- 1. Passive Transport
- How does it work?
- NT activates dendrite receptors
- NT opens lipid gate
- Intracellular charge more positive
- More NT
- Higher internal positive charge
- No major change until -55
- Hit Threshold of -55
- Voltage gates open
- 2 kinds: Sodium & potassium
- Semi-Permeable Membrane
- 2. Action Potential
- Sodium voltage gates open
- Sodium rushes in
- Only about 1% of available
- Impacts voltage for next gate
- If sodium gates don’t open… neuron doesn’t fire!
- Local anesthetics block gates
- Novocain, Xylocaine, etc.
- Down the axon
- Sodium gates open
-
- Sodium rushes in
-
- Impacts voltage for next gate
-
- Sodium gates wide open
- Cell is already positive
- Potassium rushes OUT
- Sodium gates open
- 1-WAY ONLY
- Sodium gates close quickly
- Can’t reopen (too positive in cell)
- How Membranes Work
- Primarily composed of lipids
- Other molecules move from high concentration to low across it
- Diffusion
- Selectively Permeable
- Some go through easily
- Water, oxygen, carbon dioxide
- Some go through slowly
- Potassium
- Its gates are slightly open
- Some don’t go through at all
- Sodium channels are closed
- Chloride can’t get out
- Some go through easily
- Primarily composed of lipids
- Electrolyte = Water solution
- adds or removes electrons
- ionizes a soluble acid, base or salt
- Ion = charged molecule
- positively charged
- negatively charged
- Electrostatic pressure
- charged atomic particles
- opposite signs attract
- same sign repulsive
- Ion channels
- Specialized protein molecule
- Lets specific ions enter or leave
- Why open?
- Chemical
- Voltage
- Sodium-potassium transporter
- protein in all cell membranes
- extrudes sodium ions (pushes)
- sodium pump
- 2 in , 3 out
- Conduction
- 1. Cable conduction
- Passive conduction
- Decreases as goes down length of axon
- Less as you go
- 2. Saltatory conduction
- Node to node
- in myelinated axons
- increases the speed of impulse; 10x faster
- No sodium channels under sheath
- breaks in sheath every 1mm
- have sodium channels
- un-mylinated sections
- nodes of Ranvier
- Node to node
- 1. Cable conduction
- BOTH Cables & Node work together
- Cable conduction
- Node to node
- Action Potential
- the nerve impulse
- +50 millivolts
- 200 mph
- Negative After-Potential
- More negative than resting potential
- Reaches resting potential by diffusion
- Sodium-potassium pump
- Principles
- All-or-None Law
- Either neuron fires or it does not
- It fires if it passes a certain threshold
- If it fires, it does so at full strength
- Can’t change intensity
- Can’t go fast or slow
- Firing rate = frequency
- Refractory Period
- Can’t fire until it recovers
- 3 millisecond to totally “reload”
- Refill (toilet tank level)
- 2 part recovery process
- Absolute Recovery Period
- Not recovered
- Can’t fire for 1 ms
- Relative Recovery Period
- Fire if lots of $
- Resting potential 2 ms later
- All-or-None Law
- Thresholds
- Super-threshold stimulus
- 1 neuron releases enough NT
- activates (depolarize) the post-synaptic neuron in 1 shot
- Summation
- Not enough NT to trigger firing
- 1. Temporal Summation
- 1 neuron, several times
- So NT doesn’t dissipate
- 2. Spatial Summation
- Many neurons, 1 time
- 1 cell can code 2+ percept. experiences
- 1 Cell: 2 codings
- excitation signals one quality
- inhibition signals another
- Fire = yes Not fire = no
- Fire = left Not fire = right
- Fire = blue Not fire = yellow