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ktangen

April 25, 2023 by ktangen

What Is Social Learning Theory

Social learning theory

What do you get when you mix behaviorism and humanism? You get social learning theory.

The learning part of social learning theory comes from Skinner and Hull. The social part comes from Maslow. Mix them together and you get Bandura, Dollard & Miller, and Rotter.

[Read more…] about What Is Social Learning Theory

Filed Under: Article, History, Learning

April 18, 2023 by ktangen

Cognition Mind Map

Filed Under: Mind Map

April 18, 2023 by ktangen

Memory Mind Map

Filed Under: Mind Map

April 17, 2023 by ktangen

Cognition Notes

Outline

Overview

  • Problem state (solution state)
  • initial state
  • goal state

Six Steps

  • Where am I now
  • Where do I want to be
  • How do I get from here to there
  • Will this work
  • Try it out
  • Where am I now

Thorndike & Guthrie

NINE ACCOMPLISHMENTS OF E.L. THORNDIKE

  • 1. Founded connectionism
    • Through experience, neural bonds or connections are formed between perceived stimuli and emitted responses
    • Intellect facilitates formation of the neural bonds
    • People of higher intellect can form more bonds
    • People of higher intellect form bonds easier
    • The ability to form bonds is rooted in genetic potential through the genes’ influence on the structure of the brain
    • The content of intellect is a function of experience and cultural background
  • 2. Conducted the first animal lab studies
    • Research on cats in puzzle boxes
    • Trial-and-error learning
    • Cats escaped by trying various behaviors until hit on the one solution that worked
    • Discard all non-solution behaviors
    • “Stamp in” correct connection
  • 3. Proposed multifactor theory of intelligence
    • During the 1920’s
    • CAVD Test of Intelligence
    • Completion
    • Arithmetic
    • Vocabulary
    • Directions
  • 4. Popularized adult education
  • 5. Changed “trained mind” to “transferable skills”
    • Locke’s Doctrine of Formal Discipline
    • John Locke (1632-1704)
      • Empiricism = ideas originate with sensory experience
      • No innate ideas
      • Blank slate
      • The mind is like a muscle
      • You have to exercise it to make it stronger
      • Transfer depends on the amount of effort you put into mastering a task
      • To reason well, a man must exercise his mind by observing the connection of ideas and following them in train
    • John & John Stuart Mill “Train of thought”
      • Nothing does this better than mathematics
      • It should be taught to all those who have the time and opportunity
      • Not to make them mathematicians
      • But to make them “reasonable creatures”
      • Once the mind is trained, they will be able to transfer their reasoning skills to other areas of knowledge
    • Thorndike’s Theory of Identical Elements
      • Transfer takes place when the original task is similar to the transfer task
      • More similarity, more transfer
      • It depends on how many “elements” the two tasks have in common
      • Taking a high school course in geometry
      • Won’t strengthen a general ability to think logically
      • May help you later in life
      • If you become a surveyor or navigator
      • Won’t help you if you become a lawyer
  • 6. Laid the groundwork for behaviorism
    • Objective experimental approach
  • 7. Laid groundwork for operant conditioning
    • Law of Effect
  • 8. Laid the groundwork for psychometrics
    • Used factor analysis before there were computers
  • 9. Founded educational psychology

PUZZLE BOXES

  • Research on cats in puzzle boxes
  • Trial-and-error learning
    • Cats escaped by trying various behaviors until hit on the one solution that worked
    • Discard all non-solution behaviors
    • “Stamp in” correct connection
    • Animals not “realize” solution
    • No sudden solutions
    • Time to solve gradually shortens
    • S-R relationships “stamped in”
  • General Learning Theory
    • Learning consists of forming connections between specific stimuli and specific actions
    • (S-R learning)
    • The cats learned gradually; blind trial-error
    • Responses that opened the door were repeated
    • Responses that didn’t open the door eventually stopped occurring
  • 2 kinds of transfer
  • Positive
    • Learning on the first task speeds up learning on the transfer task
  • Negative
    • Learning on transfer task slows down
    • Piper “Cub”
    • Cessna “Bobcat”

THREE LAWS

  • Effect
    • Responses followed by satisfaction are strengthened
    • Responses followed by discomfort are weakness
  • Exercise
    • Repeated responses are strengthened
    • Unused responses are weakened
  • Readiness
    • Subject must be able & ready to perform task
    • The cat must be hungry
    • The child ready to read

GUTHRIE

  • more dress rehearsals
  • puzzle box & film
  • stereotyping = same sequence but faster
  • learn chains of behavior
  • one shot
  • stay in place until replaced
  • HAM: habits, acts, movements
  • pre-cognitive theory: change your behavior, not your thinking
  • practice where triggering $ are present
  • hang up coat

SIMON & GIGERENZER

  • Simon: bounded rationality & satisficing
  • Gigerenzer: fast & frugal; ignore part of info

Algorithms

  • Search: depth first, breadth first
  • Tower of Hanoi

Heuristics

  • trial and error
  • hill climbing (local high, local low)
  • means-end analysis (subgoals)
  • root-cause analysis
  • focusing effect

Solution Strategies

  • Definition
    • Steps used to solve problem (reach goal)
    • Cycle of
      • recognize
      • define
      • strategy
      • fix problem
    • organize problem-cycle knowledge
    • identify available resources
    • monitor progress
    • evaluate effectiveness (accuracy)
  • Algorithms
  • Heuristics
  • Trial and Error
    • No planning involved
    • Reach goal after large number of random steps
  • How to Solve It (Pólya)
    • understand the problem
    • make a plan
    • carry out plan
    • look back
  • 6 Steps
    • Where am I now
    • Where do I want to be
    • How do I get from here to there
    • Will this work
    • Try it out
    • Repeat
  • 8 Ds
    • The Ford Motor Company developed a problem solving model it calls the Eight Disciplines (8 Ds).
    • It cheats by adding a zero step to the process: plan (prerequisites)
    • 1. use a team
    • 2. describe the problem. Quantify it with the 5W2H questions (who, what, where, when, why, how and how many)
    • 3. contain the problem until it is solved
    • 4. root causes and why not noticed
    • 5. find correction that will resolve the problem
    • 6. implement correction
    • 7. prevent recurrence of this and similar problems
    • 8. congratulate your team
  • Hill Climbing
    • No planning involved
    • Follow the rule
    • At each step, try to move closer to goal
    • At each state, assign a score to each next state
    • Take best next state
    • Problem:
    • get stuck when each next move leads to worse score
    • ‘Local High’
      a state from which any next step is worse
  • Stepping stone
    • finding optimal solution
  • Means-end analysis
    • Reevaluate at each step toward goal
    • Distinguishes between planning and execution
    • Detect differences between current- and state-goal
    • Establish sub-goals if needed
    • Means-end Analysis: Painting
      • Apply paint
      • None available
      • Set sub-goal of getting paint
      • Go to hardware store
      • None available to walk to
      • Set sub-goal of driving to hardware store
      • Car won’t start without keys
      • Set sub-goal of finding car keys
  • Root cause
  • Other
    • abstraction = use model before real life
    • analogy = solve similar problem
    • brainstorming = generate ideas and options
    • divide and conquer = breakdown large problems into solvable segments
    • hypothesis testing = try to prove or disprove one possible explanation of why the problem exists
    • lateral thinking = try a different tack; hit it from the side
    • retrograde analysis = determine which chess moves led to a given position; sometimes called retros.
    • reverse engineering = examine logic of how something was created
    • method of focal objects = what do problem characteristics have in common
    • morphological analysis = evaluate whole system, including interactions and outputs
    • proof = find a starting point by trying to prove the problem can’t be solved
    • reduction = change problem into one that can be solved
    • research = find existing solutions to similar problems
    • root-cause analysis = find cause of problem (unplugged)
    • trial-and-error = try all possible combinations

PROBLEM SOLVING OVERVIEW

  • Everyone has problems; come with being alive
    • unwelcome and unexpected
    • big, small, harmful
  • All require some effort on our part
  • Problems are persistent circumstances
    • cause doubt, uncertainty and anxiety
  •  Metaphors for problems and their goals
    • “hitting a dead end”
    • “stuck in the mud”
    • “being lost”
    • “having no clue of what to do”
    • solution hunting as “searching”
    • “getting over obstacles”
    • “getting around roadblocks”
  •  Problems tend to be content specific
    • solution to one problem (6 times 5) doesn’t help with different problem (which shoes to wear with jeans)
  • General commonalities
    • create a mental representation
    • includes current state (what’s wrong now)
    • includes goal state (what success looks like)
    • often called search spaces or problem spaces
  • Problem Finding
    • application of creativity
    • notice what is missing
    • extend search from small problem to larger problems or underlying causes
  • Problem Definition
    • identifying the characteristics of situation
    • Two general categories: well-defined and ill-defined
    •  Well-defined problems (well-structured)
      • limited set of options
      • clear initial state
      • clear outcome state
      • Examples
        • calculating price of an order
        • converting gallons to liters
        • predicting the flight of an arrow
        • Games are typically well-defined
        • go
        • checkers
    •  Ill-defined problems (ill-structured)
      • don’t have as many limits
      • Examples
      • deciding to be honest
      • what caused a war
      • predicting the weather
      • deciding what to buy as a housewarming gift
    •  Can move from well-defined to ill-defined
      • Tower of Hanoi task with 3 poles = well-defined
      • regardless of how many disks are involved
      • can be solved with an algorithm
      • Tower of Hanoi task with 4+ poles = ill-defined
      • seemingly infinite options
  •  Problem Shaping
    • manipulation of problem components
    • convert problem into something more manageable.
    • approach from a different angle
    • different perspectives
    • framing
  •  Problem Solving
    • Use of ad hoc methods in an orderly manner
    • Ad hoc means “for this” or “for this specific purpose”
      • applies to a specific situation or knowledge domain
      • problem solving techniques work on some problems but not others
    • Use in an orderly manner
      • define problem and select which ad hoc method to apply
      • each domain has techniques which will work better than others

 

Terms

  • the whole is greater than the sum of its parts”
  • acquiring information
  • Aristotle’s laws of association
  • attention
  • bearing map
  • biotic experiments
  • Bruner, Jerome
  • cognition
  • cognitive maps
  • cognitive theories
  • constructivism
  • contextual theories
  • contiguity
  • decision making
  • discovery learning
  • evaluation
  • functional fixedness
  • Gestalt
  • information processing
  • inputs
  • integrated whole
  • intervening variables
  • judgment
  • landmark maps
  • latent learning
  • Maslow’s hammer
  • memory stores
  • mental action
  • mental processes
  • mental set
  • mind as a computer analogy
  • opposites
  • path integration
  • perceptions
  • phenomenon experimental analysis
  • phi phenomenon
  • Piaget
  • principle of psychophysical isomorphism
  • principle of totality
  • processing inputs
  • reasoning
  • remembering
  • scaffolding
  • self-organizing tendencies
  • similarity
  • sketch maps
  • spiral curriculum
  • storing knowledge
  • structuralism
  • thinking
  • Tolman, Edward
  • understanding
  • vector maps
  • vividness
  • Vygotsky
  • Wertheimer, Max
  • working memory

Quiz

1. Which is German for shape or form:

  • a. Stumpf
  • b. cognition
  • c. Gestalt
  • d. hodos

2. Which cognitive model uses the computer as a model of how the mind works:

  • a. information processing
  • b. constructivism
  • c. structuralism
  • d. humanism

3. Tolman is known for introducing the term:

  • a. intervening variable
  • b. dependent variable
  • c. centered variable
  • d. chunking

4. Which are mental representations which summarize spatial information:

  • a. mind maps
  • b. concept maps
  • c. cognitive maps
  • d. GPS maps

5. Which is part of cognition:

  • a. judging
  • b. evaluating
  • c. synthesizing
  • d. all of the above

Answers

1. Which is German for shape or form:

  • a. Stumpf
  • b. cognition
  • c. Gestalt
  • d. hodos

2. Which cognitive model uses the computer as a model of how the mind works:

  • a. information processing
  • b. constructivism
  • c. structuralism
  • d. humanism

3. Tolman is known for introducing the term:

  • a. intervening variable
  • b. dependent variable
  • c. centered variable
  • d. chunking

4. Which are mental representations which summarize spatial information:

  • a. mind maps
  • b. concept maps
  • c. cognitive maps
  • d. GPS maps

5. Which is part of cognition:

  • a. judging
  • b. evaluating
  • c. synthesizing
  • d. all of the above

Honors Cognition

How we think involves attention, memory, judgment and reasoning.

Outline

Cognition

DEFINITION & DESCRIPTION

  • cognition is mental action
  • process we use to understand, remember and communicate with others
  • process of acquiring, processing and storing knowledge
  • includes attention, working memory, judgment, evaluation, reasoning, computation, thinking, decision making, comprehension, meaning extraction and mental structures.
  • forming prototypes, concepts and images
  • create conceptual structures to simplify our thinking and make sense of the world.
  • Aristotle’s laws of association
  •    similarity
  •    opposites
  •    contiguity
  • mental set
  • functional fixedness
  • Maslow’s hammer
  • attention is influenced by vividness

 Cognitive Theories

Gestalt

  • Gestalt (German for shape or form)
  • pre-cognitive theory based on perception research
  • integrated whole
  • “the whole is greater than the sum of its parts”
  • self-organizing tendencies
  • principle of totality = conscious thought is a relational complex
  • Max Wertheimer’s phi phenomenon = flashing lights that look like they are moving directionally
  • not double-blind experiments
  • prefer phenomenon experimental analysis
  • goal is to find a phenomenon and assess its sensory qualities and perceptual impact
  • biotic experiments = studies are conducted in natural settings
  • in contrast to the structuralism of Wundt and Titchener
  • Gestalt researchers (Wertheimer, Koffka, Kohler & Stumpf)
  • principle of psychophysical isomorphism = correlation of experience and mental activity

Information processing

  • first major cognitive theory was information processing
  • mind as a computer analogy
  • perceptions are inputs
  • thinking and problem solving as processes
  • memory as stores
  • behavior as outputs
  • behaviorism treated everything between input and output as a black box
  • information processing focuses on processing systems
  • attention, perception, short-term memory, stimulus discrimination and object identification

Constructivism

  • global focus
  • looks at how we get meaning from our experiences
  • cognitive developmental model of Piaget
  • cognitive model of Vygotsky
  • cognitive model of Jerome Bruner (scaffolding)
  • discovery learning
  • learning is an active process
  • use what we already know to interpret new information
  • combine them into consolidated structures
  • we “go beyond the information given”
  • prefers spiral curriculum

Contextual Theories

  • extension of constructivism
  • sees a need for leaning in multiple contexts
  • advocates internships, peer teaching and experiential activities (field trips, study abroad, etc.).
  • emphasizes problem solving, student-focused learning, and active learning
  • assumes students can self-monitor and self-regulate

Tolman, Edward

  • disagreed with Watson and Hull
  • cognitive behaviorism
  • analyzed behavior holistically
  • behavior is goal directed
  • influenced by Gestalt psychologists
    • NOT just as a series of S-R connections
  • influenced by behaviorism
    • necessary but “shameful” to have to incorporate internal processes to explain behavior
  • intervening variables = internal processes were inferred from observable behavior
    • behavior is guided by internal processes like “expectations” and “hypotheses”
    • distinction between “learning” and “performance”
  • cognitive map
  • latent learning

Cognitive maps

  • Introduced by Tolman (1948)
  • mental representations that summarize spatial information.
  • help explain our ability to find our way home
  • unique to the individual
  • help with encoding, storage and retrieval of spatial relationships
  • use mental images to reduce cognitive load
  • mind maps, infographics and structural overviews are examples of cognitive maps
  • represent concepts and information in relational term

Hippocampus

Two cognitive maps are generated

  • spatial reasoning is integrated by the hippocampus
  • works with the medial temporal lobe
  • not clear where the result is stored
  • damage to the hippocampus impacts the ability to form cognitive maps
  • convert’s object location and spatial features into a mental representation
  • uses a complex network of place cells, boundary cells and grid cells.
  • bearing map = vector-based information (head this direction for this amount of time)
  • sketch map = landmarks (drive until you see a big tree)
  • some evidence that men and women tend to differ on which type of cognitive map they tend to use
  • little evidence that cognitive maps exist in non-humans
  • Rats
  • Tolman began his work on cognitive maps using rats
  • cross-maze, allowed to explore
  • food was always in the arm to the right of the rat
  • placed in a different arm
  • instead of turning right, headed to where it had learned to expect the food
  • evidence of cognitive mapping?
  • critics suggest simpler explanations
  • familiarity with landmarks
  • path integration (Darwin’s explanation for birds being to find their way back to the nest using continuous integration of movement cues)
  • animals might use bearing maps but not sketch maps

Cognitive Bias

  • refers to the imperfection of our information processing heuristics
  • heuristics are rules used to prevent information overload
  • help us sort out what is important
  • fast but have systematic errors (bias)
  • attentional bias – pay attention to emotional $ or recurring thoughts. When we frequently think about the car we drive, we pay more attention to the cars other people drive.
  • availability heuristic = overestimate our future performance when we focus on our past successes; remember wins and ignore losses
  • Availability heuristic. If you can remember it, it is important or true.
  • Bandwagon effect. Base your behavior on what others are doing.
  • Barnum effect (Forer effect). Tendency to rate vague descriptions of personality as highly accurate if you believe they were generated specifically for you. A type of subjective validation.
  • belief bias. Strength of belief is interpreted as truth
  • confirmation bias = look for confirming evidence of our current beliefs and ignore contradictory evidence
  • confirmation bias. Search for supporting data to reduce inconsistency.
  • current moment bias. Prefer current pleasure, leave pain for the future.
  • fundamental attribution error (correspondence bias). Over-emphasize personality-based explanations. Under-emphasize situational influences
  • gambler’s fallacy (Monte Carlo fallacy). A type of mental averaging or limited time frame. Belief that random events currently more frequent than normal will in the short term future be less frequent than normal.
  • Google effect. Less likely to remember information you believe is accessible online.
  • halo effect. A form of confirmation bias combined with stimulus generalization. Throndike’s observation that positive feeling in one area tend to be transferred to other areas. If you like a person, they are good and trustworthy. If you dislike one aspect, you will dislike everything.
  • hindsight bias. I knew it all the time. Post hoc ego proctor hoc.
  • IKEA effect. Dan Ariely’s observation that people tend to place greater value on things they make or assemble. A type of effort justification.
  • Lake Wobegone effect. Tendency to overestimate achievements (based on Garrison Keillor fictional town where all the children above average). People estimate their intelligence, driving ability, popularity and problem solving skills as being above average.
  • loss aversion. Strong preference to avoid loss; twice as strong as desire for gain (Tversky & Kahneman).
  • neglect of probability. Tendency to disregard probability, particularly in uncertain situations. Small risks are completely neglected or greatly overrated.
  • normalcy bias. Tend to under prepare for disasters because we underestimate its probability and its effect.
  • post-purchase rationalization. Find reasons for having made a decision.
  • spotlight effect. The tendency to overestimate how much others notice you. Similar to the imaginary audience experienced by adolescents.
  • status-quo bias. Tend to be reluctant to change. Stay with routines.

Psych Learn

Notes

1. Cognition

  • cognition is mental action
  • process we use to understand, remember and communicate with others
  • process of acquiring, processing and storing knowledge
  • includes attention, working memory, judgment, evaluation, reasoning, computation, thinking, decision making, comprehension, meaning extraction and mental structures.
  • forming prototypes, concepts and images
  • create conceptual structures to simplify our thinking and make sense of the world.
  • Aristotle’s laws of association
  • similarity
  • opposites
  • contiguity
  • mental set
  • functional fixedness
  • Maslow’s hammer
  • attention is influenced by vividness

2. Gestalt

  • Gestalt (German for shape or form)
  • pre-cognitive theory based on perception research
  • integrated whole
  • “the whole is greater than the sum of its parts”
  • self-organizing tendencies
  • principle of totality = conscious thought is a relational complex
  • Max Wertheimer’s phi phenomenon = flashing lights that look like they are moving directionally
  • not double-blind experiments
  • prefer phenomenon experimental analysis
  • goal is to find a phenomenon and assess its sensory qualities and perceptual impact
  • biotic experiments = studies are conducted in natural settings
  • in contrast to the structuralism of Wundt and Titchener
  • Gestalt researchers (Wertheimer, Koffka, Kohler & Stumpf)
  • principle of psychophysical isomorphism = correlation of experience and mental activity

3. Cognitive Theories

Information processing
  • first major cognitive theory was information processing
  • mind as a computer analogy
  • perceptions are inputs
  • thinking and problem solving as processes
  • memory as stores
  • behavior as outputs
  • behaviorism treated everything between input and output as a black box
  • information processing focuses on processing systems
  • attention, perception, short-term memory, stimulus discrimination and object identification
 Constructivism
  • global focus
  • looks at how we get meaning from our experiences
  • cognitive developmental model of Piaget
  • cognitive model of Vygotsky
  • cognitive model of Jerome Bruner (scaffolding)
  • discovery learning
  • learning is an active process
  • use what we already know to interpret new information
  • combine them into consolidated structures
  • we “go beyond the information given”
  • prefers spiral curriculum
Contextual Theories
  • extension of constructivism
  • sees a need for leaning in multiple contexts
  • advocates internships, peer teaching and experiential activities (field trips, study abroad, etc.).
  • emphasizes problem solving, student-focused learning, and active learning
  • assumes students can self-monitor and self-regulate

4. Tolman, Edward

  • disagreed with Watson and Hull
  • cognitive behaviorism
  • analyzed behavior holistically
  • behavior is goal directed
  • influenced by Gestalt psychologists
    • NOT just as a series of S-R connections
  • influenced by behaviorism
    • necessary but “shameful” to have to incorporate internal processes to explain behavior
  • intervening variables = internal processes were inferred from observable behavior
    • behavior is guided by internal processes like “expectations” and “hypotheses”
    • distinction between “learning” and “performance”
  • cognitive map
  • latent learning

5. Cognitive maps

  • Introduced by Tolman (1948)
  • mental representations that summarize spatial information.
  • help explain our ability to find our way home
  • unique to the individual
  • help with encoding, storage and retrieval of spatial relationships
  • use mental images to reduce cognitive load
  • mind maps, infographics and structural overviews are examples of cognitive maps
  • represent concepts and information in relational term

Hippocampus

  • spatial reasoning is integrated by the hippocampus
  • works with the medial temporal lobe
  • not clear where the result is stored
  • damage to the hippocampus impacts the ability to form cognitive maps
  • convert’s object location and spatial features into a mental representation
  • uses a complex network of place cells, boundary cells and grid cells.

Two cognitive maps are generated

  • bearing map = vector-based information (head this direction for this amount of time)
  • sketch map = landmarks (drive until you see a big tree)
  • some evidence that men and women tend to differ on which type of cognitive map they tend to use
  • little evidence that cognitive maps exist in non-humans

Rats

  • Tolman began his work on cognitive maps using rats
  • cross-maze, allowed to explore
  • food was always in the arm to the right of the rat
  • placed in a different arm
  • instead of turning right, headed to where it had learned to expect the food
  • evidence of cognitive mapping?
  • critics suggest simpler explanations
  • familiarity with landmarks
  • path integration (Darwin’s explanation for birds being to find their way back to the nest using continuous integration of movement cues)
  • animals might use bearing maps but not sketch maps

 

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HONORS PSYCH

When you want a bit more than general psych

  • JOURNAL.
  • NOTES
  • TOPICS
  • VIDEOS

 

Filed Under: Notes

April 17, 2023 by ktangen

Social Psych Notes

Honors

How we act when we’re with others.

Outline

·       Observational Learning

  • Observational Learning – When an Organism’s Responding is Influenced by the Observation of others, who are called Models.
    • Observer stores a Representation of Model’s Behavior, and its Consequences. If the Consequences are Favorable, the Observer’s tendency to emit the Modeled Response will be Strengthened.

§  ALBERT BANDURA

  • 4 Key Processes in Observational Learning
  • Attention – To Learn through Observation, you must pay close Attention to another Person’s Behavior and its Consequences.
  • Retention – You must Store a Mental Representation of What you have Witnessed in your memory.
  • Reproduction – Enacting a Modeled Response depends on your Ability to Reproduce the Response by Converting your Stored Mental Images into Overt Behavior.
  • Motivation – You will not Reproduce an Observed Response unless you are Motivated to Do so. Your Motivation depends on whether you think the Response will Pay Off in the Situation you are in.

Social Psych

·  Overview

  • Social Cognition
  • We constantly gather data and make predictions about what will happen next so we can act accordingly
  • Attitude Formation and Change
    • ​Attitude
      • ​a set of beliefs and feelings
  • ​Mere Exposure Effect
    • ​the more you are exposed to something, the more you will like it
  • ​Persuasive Messages
    • ​Can be passed through the central route or the peripheral route
    • ​central route
      • ​involves deeply processing the content of the message
    • ​peripheral route
    • ​involves other aspects of the message
    • ex: the communicator
  • The Relationship Between Attitudes and Behavior
  • ​Lapiere 1934
    • ​visited hotels and restaurants with an Asian couple
    • observed how they were treated
    • treated poorly only once
    • asked the establishments about their attitudes towards Asians
    • ​90% said they wouldn’t serve Asians
    • ​showed that attitudes don’t perfectly predict behaviors
  • ​Cognitive Dissonance Theory
    • ​People are motivated to have consistent attitudes and behaviors
    • ​when they don’t, they experience dissonance
    • ​unpleasant mental tension
  • ​​Experiment- Festinger and Carlsmith
    • ​participants performed a boring task
    • ​asked to tell next subject that they enjoyed it
    • subjects paid $1 to lie had more positive attitudes toward the experiment than those paid $20
    • they lacked sufficient external motivation to lie
    • reduced dissonance by changing attitudes
  • ​Compliance Strategies
    • ​​​Strategies to get others to comply with your wishes
  • ​​​Foot-in-the-door Phenomenon
    • If you can get people to agree to a small request, they will become more likely to agree to a larger follow-up request
  • ​Door-in-the-face Strategy
    • After people refuse a large request, they will look more favorably upon a smaller follow-up request
  • ​​​Norms of Reciprocity
    • The tendency to think that when someone does something nice for you, you should do something nice in return
  • Attribution Theory
    • ​Goal
    • ​To explain how people determine the causes of what they observe
  • ​Types
    • ​Dispositional/Person attribution
    • ​the cause is due to the person’s innate qualities
  • ​Situation attribution
    • ​a situational factor is the cause
  • ​Stable attribution
    • ​ ​the cause is something that has always been that way
  • ​Unstable attribution
  • Harold Kelley’s Theory
    • ​Explains the kind of attributions we make on:
    • ​consistency
    • ​how similarly the individual acts in the same situation over time
  • ​distinctiveness
    • ​how similar this situation is to others we’ve seen the person in
  • ​​​consensus
    • asks us to consider how others would have responded in the same situation
    • important for determining whether to make person or situation attribution
  • Self-fulfilling Prophecy
    • The expectations we have about others can influence their behavior
  • “Pygmalion in the Classroom” experiment
    • ​Rosenthal and Jacobson 1968
    • administered an IQ test to elementary school students
    • ​said it would measure who was on the verge of academic growth
    • ​randomly picked a group of students
    • ​claimed they were ripe for intellectual progress
    • ​​measured IQs again at the end of the year
    • the scores of the randomly picked students improved more than those of their classmates
  • Attributional Biases
  • ​Fundamental Attribution Error
    • ​People overestimate the importance of dispositional factors
    • People underestimate the role of situational factors
    • More common in individualistic cultures
    • Less common in explaining your own behaviors
  • ​False-Consensus Effect
    • ​The tendency to overestimate the number of people who agree with you
  • ​Self-Serving Bias
    • ​The tendency to take more credit for good outcomes than bad
  • ​Just-World Bias
    • ​Thinking that bad things happen to bad people
  • ​​Stereotypes, Prejudice, and Discrimination
    • ​Stereotypes
      • Ideas about what members of different groups are like
      • May influence the way we interact with members of these groups
    • ​Prejudice
      • ​An undeserved attitude toward a group of people
    • Ethnocentrism
      • ​the belief that your culture is superior to others
    • ​Discrimination
      • ​acting on your prejudices
    • ​​Out-Group Homogeneity
      • The tendency to see members of the in-group as more diverse than members of the out-group
  • In-group
    • your own group
  • Out-group
    • all other groups
  • ​​In-Group Bias
    • ​A preference for members of your own group
  • ​Origin of Stereotypes and Prejudice
  • ​Social Learning Theorists
    • ​learned through modeling
    • ​many prejudiced people have prejudiced parents
    • ​​Cognitive process of categorization
    • ​people can’t avoid magnifying differences between groups
  • ​​​​Combating Prejudice
  • ​Contact Theory
    • ​contact between hostile groups will reduce animosity
    • ​if the groups are made to work toward a superordinate goal
    • ​superordinate goal
    • ​benefits all
    • needs participation of all
  • ​​Robbers Cave Study
    • ​Sherif 1966
    • ​​divided campers into 2 groups
    • ​had them compete in a series of activities to create animosity
    • ​staged camp emergencies as superordinate goals
    • ​improved relations between the groups
  • Aggression and Antisocial Behavior
    • ​Types
      • ​Instrumental aggression
        • ​the aggressive act is intended to secure a particular end
      • ​Hostile aggression
        • ​has no clear purpose
  • ​​Theoretical Causes
    • ​Exposure to aggressive models
  • Freud
    • ​linked aggression to Thanatos
    • ​the death instinct
  • ​​Sociobiologists
    • ​the expression of aggression is adaptive under certain circumstances
  • ​Frustration-Aggression hypothesis
    • ​the feeling of frustration makes aggression more likely
  • Prosocial Behavior
    • ​People helping one another
  • ​Bystander Intervention
    • The conditions under which people are more or less likely to help someone in trouble
  • ​Diffusion of Responsibility
    • The larger the group of people who witness a problem, the less responsible any one individual feels to help
  • ​Pluralistic Ignorance
    • People decide what constitutes appropriate behavior in a situation by looking to others
  • ​​Attraction
  • ​Fundamental Principle
    • ​We like others who:
    • ​are similar to us
    • ​similarity
      • ​with whom we come into frequent contact
    • ​proximity
      • ​who return our positive feelings
    • ​reciprocal liking
  • ​​​Self-Disclosure
    • ​Sharing a piece of personal information with another person
    • The Influence of Others on an Individual’s Behavior
  • ​Social Facilitation
    • ​The presence of others improves task performance
  • ​Social Impairment
    • ​The presence of others hurts task performance if the task is difficult
  • ​Conformity
    • ​The tendency to go along with the views or actions of others
    • ​​Solomon Asch 1951 Experiment
    • ​brought participants into a room of confederates
    • asked them to make simple perceptual judgments
    • showed 3 vertical lines and asked which was the same length as a target line
    • ​had to answer out loud
    • confederates gave a unanimous, obviously wrong answer
    • 70% of participants conformed on at least 1 trial
  • ​​Obedience Studies
    • ​Focus on the willingness of participants to do what another asks
  • The Milgram Experiment 1974
    • ​told participants it was a study about teaching and learning
    • participants were told to administer “electric shocks”
    • over 60% delivered all possible shocks
  • Group Dynamics
    • ​Norms
    • ​Rules about how group members should act
    • ​Specific Roles
    • ​​Social Loafing
    • When individuals do not put in as much effort when acting as part of a group as they do when acting alone
  • ​Group Polarization
    • The tendency of a group to make more extreme decisions than the group members would make individually
  • ​Groupthink
    • ​The tendency for some groups to make bad decisions
    • Group members suppress their reservations about the ideas the group supports
  • ​Deindividuation
    • ​Groups members feel anonymous and aroused
    • Loss of self restraint
    • People do things they never would have done on their own
  • ​Stanford Prison Experiment
    • ​Philip Zimbardo (the devil)
    • Simulated prison
    • Students took to assigned roles too well
    • Ended early​

Filed Under: Notes

April 17, 2023 by ktangen

Abnormal Notes

Outline

  • Medical Model – Proposes to Think of Abnormal Behavior as a Disease.
    • Thomas Szasz = Medical Model Critic, “Minds can be ‘sick’ only in the sense that jokes are ‘sick’ or Economies are ‘sick’.”
    • Diagnosis – Distinguishing 1 Illness from another.
    • Etiology – Apparent Causation and Developmental History of an Illness.
    • Prognosis – A Forecast about the Probable Course of an Illness.
    • Criteria of Abnormal Behavior = Deviance, Maladaptive Behavior, & Personal Distress.
    • Decisions upon if a Person is “Normal” or “Abnormal” is based off Social Norms of the Time.
    • Psychological Disorders Stereotypes = Psychological Disorders are Incurable, People with Psychological Disorders are often Violent and Dangerous, & People with Psychological Disorders Behave in Bizarre Ways and are Very Different from Normal People.
    • David Rosenhan = Did experiment where it is hard to Distinguish Normality from Abnormality in People.
    • Psycho-Diagnosis: Classification of Disorders
    • Diagnostic and Statistical Manual of Mental Disorders (DSM) – Current Classification Editions of Mental Disorders.
    • 5 Different Axis of DSM
    • Clinical Syndromes
    • Personality Disorder or Mental Retardation
    • General Medical Conditions
    • Psychosocial & Environmental Problems
    • Global Assessment of Functioning (GAF) Scale
    • Prevalence of Psychological Disorders
    • Epidemiology – Study of Distribution of Mental or Physical Disorders in a Population.
    • Prevalence – Percentage of a Population that Exhibits a Disorder During a Specified Time Period.
    • About 45% of Population has a Mental Disorder sometime During their Lives.
    • Anxiety Disorders
    • Anxiety Disorder – Class of Disorder marked by Feelings of Excessive Apprehension and Anxiety.
    • Generalized Anxiety Disorder – Marked by Chronic, High Level of Anxiety that is Not Tied to any Specific Threat.
    • Phobic Disorder – Marked by Persistent and Irrational Fear of an Object or Situation that Presents No Realistic Danger.
    • Panic Disorder – Characterized by Recurrent Attacks of Overwhelming Anxiety that Usually Occur Suddenly and Unexpectedly.
    • Agoraphobia – Fear of going out to Public Places.
    • Obsessive-Compulsive Disorder (OCD) – Marked by Persistent, Uncontrollable Intrusions of Unwanted Thoughts (Obsessions) and Urges to Engage in Senseless Rituals (Compulsions).
    • Post-Traumatic Stress Disorder (PTSD) – Involves Enduring Psychological Disturbance Attributed to the Experience of a Major Traumatic Event.
    • The More Emotional One’s Reaction at the Time of the Stressful Event, the more Chance for PTSD.
    • Common Symptoms are Flashbacks, Nightmares, and Emotional Numbing.
    • Biological Factors
    • Concordance Rates – Percentage of Twin Pairs of Relatives who Exhibit the Same Disorder.
    • Moderate Chance of Genetic Pre-Disposition for Anxiety Disorders
    • GABA Neurotransmitters play a Key role in Anxiety Disorders.
    • Conditioning & Learning
    • Anxiety Responses may be Acquired & Maintained through Conditioning.
    • Conditioned Fears can be Created by Observational Learning.
    • High Stress often Precipitates onset of Anxiety Disorders.
    • Somatoform Disorders
    • Somatoform Disorders – Physical Ailments that Cannot be Fully Explained by Organic Conditions and are Largely due to Psychological Factors.
    • Somatization Disorder – Marked by a History of Diverse Physical Complaints that Appear to be Psychological in Origin.
    • Conversion Disorder – Characterized by a Significant Loss of Physical Function (With no Apparent Organic Base), Usually in a Single Organ System.
    • Hypochondriasis (Hypochondria) – Characterized by Excessive Preoccupation with Health Concerns and Incessant Worry about Developing Physical Illness.
    • Dissaciotive Disorders
    • Dissociative Disorders – Class of Disorders in which People lose Contact with Portions of their Consciousness or Memory, Resulting in Disruptions in their Sense of Identity.
    • Dissociative Amnesia – Sudden Loss of Memory for Important Personal Information that is too Extensive to be due to Normal Forgetting.
    • Dissociative Fugue – People lose their Memory for their Entire Lives along with their Sense of Personal Identity.
    • Dissociative Identity Disorder (DID) – Involves the Co-Existence in 1 Person of 2 or More Largely Complete, and Usually Very Different, Personalities. (Multiple Personality Disorder)
    • Usually Attributed to Excessive Stress.
    • Mood Disorders
    • Mood Disorders – Marked by Emotional Disturbances of Varied Kinds that may Spill over to Disrupt Physical, Perceptual, Social, and Thought Processes.
    • Mood Disorders are Episodic, or Come & Go.
    • Uni-Polar Disorder – Experience Emotional Extremes at 1 End of Mood Spectrum.
    • Bi-Polar Disorder – Experience Emotional Extremes at Both Ends of Mood Spectrum.
    • Major Depressive Disorder – People Show Persistent Feelings of Sadness and Despair and a Loss of Interest in Previous Sources of Pleasure.
    • Dysthymic Disorder – Consists of Chronic Depression that is Insufficient in Severity to Justify Diagnosis of a Major Depressive Episode.
    • Bi-Polar Disorder (Maniac Depressive Disorder) – Characterized by the Experience of 1 or More Manic Episodes as Well as Periods of Depression.
    • Cyclothymic Disorder – When they Exhibit Chronic but Relatively Mild Symptoms of Bi-Polar Disturbance.
    • Heredity can Create a Pre-Disposition to Mood Disorders
    • Neuro-Chemical Factors
    • Norepinephrine & Serotonin Levels affect Mood Disorders.
    • Low Levels of Serotonin is Common in Depression.
    • Susan Nolen-Hoeksema = Cognitive Model = Negative Thinking is what leads to Depression in Many People.
    • Behavioral Model = Inadequate Social Skills with others Cause Depression.
    • Schizophrenic Disorders
    • Schizophrenic Disorders – Class of Disorders Marked by Delusions, Hallucinations, Disorganized Speech, and Deterioration of Adaptive Behavior.
    • 1% of Population has Schizophrenia
    • Delusions – False Beliefs that are Maintained even though they Clearly are out of Touch with Reality.
    • Hallucinations – Sensory Perceptions that Occur in the Absence of a Real, External Stimulus or are Gross Distortions of Perceptual Input.
    • Subtypes, Course, Outcome
    • Paranoid Schizophrenia – Dominated by Delusions of Persecution, along with Delusions of Grandeur.
    • Catatonic Schizophrenia – Marked by Striking Motor Disturbances, Ranging from Muscular Rigidity, to Random Motor Activity.
    • Disorganized Schizophrenia – Particularly Severe Deterioration of Adaptive Behavior is Seen.
    • Undifferentiated Schizophrenia – Schizophrenia that cant be easily Categorized into 1 Category.
    • Negative v. Positive Symptoms
    • Nancy Andreasen
    • Negative Symptoms – Behavioral Deficits, Flattened Emotions, Social Withdrawal, Apathy, Impaired Attention, and Poverty of Speech.
    • Positive Symptoms – Behavioral Excesses or Peculiarities, such as Hallucinations, Delusions, Bizarre Behavior, and Wild Flights of Ideas.
    • Schizophrenia usually Emerges during Adolescence or Early Adulthood.
    • Etiology of Schizophrenia
    • Heredity plays a Role in Development of Schizophrenic Disorders.
    • Dopamine Hypothesis – Excess Dopamine Activity in Nuero-Chemical causes Schizophrenia.
    • Abnormalities in the Brain Could Cause or be Caused by Schizophrenia.
    • Such as Enlarged Brain Ventricles, or Smaller Pre-Frontal Cortex.
    • NeuroDevelopmental Hypothesis – Schizophrenia is caused by, in part, by Various Disruptions in the Normal Maturation Processes of the Brain Before or at Birth.
    • High Expressed Emotion causes people cured of Schizophrenia to Relapse into it Easier.
    • Personality Disorders
    • Personality Disorders – Class of Disorders Marked by Extreme, Inflexible Personality Traits that Cause Subjective Distress or Impaired Social and Occupational Functioning.
    • Usually Emerge in Late Childhood or Adolescence.
    • 3 Types of Personality Disorders
    • Anxious/Fearful
    • Odd/Eccentric
    • Dramatic/Impulsive
    • AntiSocial Personality Disorder – Marked by Impulsive, Callous, Manipulative, Aggressive, and Irresponsible Behavior that Reflects a Failure to Accept Social Norms.
    • Psychological Disorders & Law
    • Insanity – Legal Status Indicating that a Person Cannot be Held Responsible for His or Her Actions because of Mental Illness.
    • Involuntary Commitment – People are Hospitalized in Psychiatric Facilities against their Will.
    • Culture & Pathology
    • Social “Norms” Differentiate in Cultures, so “Abnormal Behavior” Differentiates too.
    • Culture-Bound Disorders – Abnormal Syndromes Found only in a Few Cultural Groups.

Filed Under: Notes

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